Out for Blood
A blog about D&D, old school gaming and becoming a Killer DM!
DCC House Rules
Thursday, April 24, 2014
Planet Algol's DM Credo
I'm slowly working my way through the backlog of the excellent Planet Algol blog. Given my recent self-doubts concerning my bloodthirst...
Thursday, April 10, 2014
Campaign Diary: DCC in the Wilderlands (Session 4)
Session 4: Level-up! Summary The party scares off a rival band of tomb robbers and later vanquishes its most dangerous foe so far: a...
Monday, March 31, 2014
Campaign Diary: DCC in the Wilderlands (Session 3)
Session 3: Dungeon Delving 101 Summary The party finds out that the dungeon has been repopulated. They carry on, using a (phenomenall...
Campaign Diary: DCC in the Wilderlands (Session 2)
Session 2: First Blood Summary The party manages to close the door with the rats still behind it. They explore several rooms and run ...
Campaign Diary: DCC in the Wilderlands (Session 1)
Session 1: To the Barrowmaze! Summary The newly created party meets up to plunder the recently discovered Barrowmaze. Play begins on...
Saturday, March 29, 2014
Campaign Diary: DCC in the Wilderlands (Pre-game Notes)
I've finally started a Wilderlands campaign using my heavily house-ruled version of Dungeon Crawl Classics (DCC). My goals are to provi...
Sunday, July 1, 2012
Three Things I Love about DCC
The first thing I fell in love with about Dungeon Crawl Classics RPG (DCC) was the new take on the fighter - thanks to the wonderful '...
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